In the Shadows of the Last War
Large monstrosity, unaligned
Armor Class 12
Hit Points 80
Speed 30 ft., fly 80 ft.
STR 18 (+4) DEX 15 (+2) CON 16 (+3) INT 2 (-4) WIS 13 (+1) CHA 8 (-1)
Skills Perception +5
Senses darkvision 60 ft., passive Perception 15
Challenge 2 (450 XP)
Keen Sight. Vyr Shasos has advantage on Wisdom (Perception) checks that rely on sight.
Multiattack. Vyr Shasos makes two attacks: one with its beak and one with its claws.
Beak. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 1d8 + 4 piercing damage.
Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 2d6 + 4 slashing damage.
Vyr Shasos can return to his true form again for up to 6 hours, when whoever holds the statuette throws it to the ground at a point within 60 ft. and utters the command word, “Eirdajael”.
Vyr Shasos is friendly to his owner and their companions. He understands his owner’s languages and obeys their spoken commands. If the owner issues no commands, Vyr Shasos defends himself but takes no other actions.
Once Vyr Shasos has been awakened, he can’t be awakened again until 5 days have passed.
At the end of his duration, Vyr Shasos reverts to his figurine form. He reverts to a figurine early if he drops to 0 hit points or if his owner uses an action to speak the command word again while touching him.