Tag: Weapon longsword

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  • Korrob's Magic Lantern

    This lantern bears the arcane mark of Korrob Avan d'Cannith, who was renowned for creating enchanted camping gear and household items to make life easier. He disappeared two years before the Day of Mourning, and several attempts to locate or make contact …

  • Goblin Rope

    Goblin Ropes were crafted long ago when Khorvaire was dominated by goblinoids. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https:// …

  • Gorgon Sword

    Gorgon Swords are finely crafted weapons, often forged for the officers of armies during the Last War. This particular Gorgon Sword bears the stamp of House Cannith's Fabricators Guild near the base of its blade, but has no serial within the stamp, …

  • Adamantine chain shirt

    This armor was found in the Greenhaunt caves. It is not marked by House, army, or rank insignia. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png? …

  • Thuranni's Sly Boots

    These boots were found in the Greenhaunt caves. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war. …

  • Icerazor

    This massive, icy two-handed sword fell from the hands of a former warrior of Cyre turned bandit. It exudes a power beyond that which is known to most in the current Age of Humans. Its construction is complex, involving techniques beyond (or lost) to …

  • Handy Haversack

    This pack was found in the bandit's fortress. It is not marked by House, army, or rank insignia. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png? …

  • Sunburst Shield

    This shield was found in the displacer beast pride's den. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war. …

  • Goggles of Night

    These goggles were recovered from the den of the displacer beasts on the path to Wroat. They are stamped with the House Cannith gorgon and the serial number 12-487. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https:// …

  • Maejaes

    This bow was found in the hands of the ogre magi guarding the heart of the Broken Spire. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!: …

  • Enchanted mail suit

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/items

  • Bloodbore

    The steel of this blade is tinted red, hinting at what it feeds upon. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of- …

  • Grimoire of Kythar Logan

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/items

  • Golden Bear of Breland

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/items

  • Dragonshards

    Dragonshards are translucent stones with pulsating veins of color within them. They can be found in various parts of Eberron, and come in three distinct varieties, varying in color, location, and uses. Dragonshards are used to enhance the powers of a …

  • Rhuukaarelaar

    Rhuukaarelaar and its family of blades were crafted many centuries ago by Goblin swordsmiths. Its name translates to "Boneslicer". [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/ …

  • Cannith War-Wand

    This wand bears the gorgon stamp of House Cannith. It gives off a faint evocation aura. The maker's mark opposes the gorgon stamp along the length of the wand. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https:// …

  • Eilaerys' Caer

    This ring was crafted by Aerenal wizards to heal their most potent warriors on the field of battle. This particular ring was owned by a Valenar warband that broke from Aerenal. [[File:552133 | class=media-item-align-center | separator.png]] p=. ! …

  • Hekaar

    _Hekaar_ was granted as a gift to [[:guruut-blackhelm | Guruut Blackhelm]] for his valiant service in warfare. The weapon is ages older than the nation of Darguun, having been wielded by heroes in the days of the Dhaakani Empire. [[File:552133 | class …

  • Maelstrom

    This blade was upon the person of [[:alestair-irvallo | Alestair Irvallo]], who sought to take it to Thrane to face destruction for its evil nature. The sword is now lost. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https …

  • Gauntlets of Ogre Power

    These gauntlets were taken from the body of [[:theoban-ir-eschus | Theoban ir'Eschus]]. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!: …

  • Taagaakac

    This plain black iron dagger was recovered from a strange aberration the party encountered while exploring a goblin ruin. It is crafted from black iron, and features strange sigils dancing across the surface of the blade. [[File:552133 | class= …

  • Khraarthaan

    Recovered from strange aberrations looting a goblin citadel, these matching darts are examples of goblin craftsmanship from days past. The darts are warm to the touch and crafted from black iron. Sigils of flames cover their surfaces. [[File:552133 | …

  • Helm of Comprehension

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/items

  • Aestaes os Vestolarol

    The circlet is warm to the touch. Its band is made of black iron, which surrounds three polished antimony stones. Shades of red and orange accentuate the black iron of the band. Sigils of flames are carved into the surface of the band. [[File:552133 …

  • Si Taelol Mas

    This staff is light, and weighs only 2 lbs. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war. …

  • Vostaelar maer

    This cloak's appearance is reminiscent of an Aerenal elven hunter's cloak with leaves and brush covering its surface. It looks quite out of place in an urban setting, but provides substantial aid the wilderness hunter. [[File:552133 | class=media-item …

  • On the Creation of Necromantic Servants

    This spell scroll bears the words of an _animate dead_ spell, written in a mystical cipher. If this spell is on your class's spell list, you can use an action to read the scroll and cast its spell without having to provide any of the spell's components. …

  • Potion of Fire Breath

    After drinking this potion, you can use a bonus action to exhale fire at a target within 30 feet of you. The target must make a DC 13 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. The …

  • Potion of Healing

    p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/items

  • Sivis Sending Stones

    Though common within [[House Sivis | House Sivis]], these magical stones are uncommon outside of the House membership. They can be purchased directly from the House by the wealthy, or those connected to the House in some way, for the usual price of 500 gp …

  • The Slithering Ring

    Purchased from the odd peddler of curiosities, this ring in the shape of a two-headed serpent is of unknown origin. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/ …

  • Black metal choker

    Purchased from the odd peddler of curiosities in Woodhelm, this black metal choker is of unknown origin. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear. …

  • The Stone Dagger

    Purchased from the odd peddler of curiosities in Woodhelm, this strange purple stone dagger is of unknown origin. It radiates an odd transmutation magic. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig. …

  • Dark Elven Long Knife

    Purchased from the odd peddler of curiosities in Woodhelm, this black metal short sword is said to have originated among the strange black-skinned, white-haired elves of Xen'drik. The blade is shorter than a longsword but slightly heavier than a …

  • The Goblin Spellshard

    Cantrips (at will): _fire bolt_, _light_, _mage hand_, _prestidigitation_ 1st level (4 slots): _detect magic_, _mage armor_, _magic missile_, _shield_ 2nd level (3 slots): misty step, _suggestion_ 3rd level (3 slots): _counterspell_, _fireball_, _fly_ …

  • Iron Flask

    This item was found in the lair of Shatterspike. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war. …

  • Black Iron Sheath

    This armor was found in the lair of Shatterspike. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war. …

  • Wand of Magic Detection

    This wand was found among the loot of Turgut's goblin band. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last- …

  • Journal

    Since I last wrote, I have been assigned an unusual post by the Prince. I have joined a group of fighters where it seems like I am one of the few, if not the only, soldier. Nevertheless, the people I am with are formidable fighters and I am glad they are …

  • Bad Tidings

    [[File:565102 | class=media-item-align-right | grimoire.png]] "I have summoned here some of the bravest souls I that know of," the young man said to his shadowy companion, "Several are known to be former servants of the Crown. Some have reputations as …

  • Urgent Escort

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]It was an average day at the Hair of the Dog. "Advar":https://shadows-of-the-last-war.obsidianportal.com/characters/advar and I had just finished an extermination, just outside of …

  • Dreams

    [[File:577630 | class=media-item-align-left | 200px | Itlani_ir_Makkir.jpeg]] She could feel the heat that rose off of the flames that danced all about her. The roar of the fire was deafening and mixed with the screams of the small wagon camp. She …

  • New Cyre - an important missive

    [[File:577422 | class=media-item-align-left | 150px | Rikki_Thorne2.jpg]] It had been four years since the raining hell had destroyed my home of Cyre. I had been out on a mission for the Crown when it had happened. I had chosen to stay in place …

  • Down with the Headmaster!

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]We could barely make out Arcanix, floating in the distance, as our journey was coming to an end. To my displeasure, as we came upon the Eldritch Groves, I saw smoke pouring from …

  • Slavers

    [[File:578786 | class=media-item-align-left | 150px | Rikki_Thorne2.jpg]] We made it through the woods and continued on our way with only a couple of incidents. The priority was to get our messenger to destination. We had been on the road a couple of …

  • Train Heist

    [[File:578789 | class=media-item-align-left | 150px | Rikki_Thorne.jpg]] The Prince had summoned me to him. Of course, without hesitation, I followed the commands and arrived promptly. He had a mission. It seemed fairly straight forward. I requested …

  • Tom and The Lightning Rail

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]It was mid-day when we returned to New Cyre. Upon our arrival my first thoughts went to Tom, the drunkard I was trying to reform. I went straight for his hut and to my surprise, …

  • Sending Stones and Hidden Thrones

    [[File:580108 | class=media-item-align-right | 200px | sending_stone.jpg]] "They draw close. I'll be discovered soon," he whispered from his hiding space. The visage that looked back at the assassin through the sending stone was that of an aged, …

  • Icerazor

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] ...as my hand grasped it's hilt, one word came to me "Icerazor". Immediately, the mumbling of a foreign language began in the back of my mind. Louder and louder, until I felt I …

  • Banded Schemes

    [[File:581983 | class=media-item-align-left | 150px | image.png]] Platinum considered the interference of the adventurers hired by Prince Oargev very carefully. They were a potent team. They had defeated Copper, Silver, and the brigands who had been …

  • Assassin's dead

    [[File:577422 | class=media-item-align-left | 150px | Rikki_Thorne2.jpg]] We started our tracking of the assassin only to run into another hunting party. It seems that our prey was already dead and the only thing on him was 8 copper rings, with one of …

  • In the Mist

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]We were tracking the bandit that had escaped, when I heard voices ahead. After introductions, it seemed we had two new additions to our party. A "Karrnathi Cleric":https://shadows …

  • House Gorgon Lingsword

    As I was searching the dead bodies after a recent battle, I discovered a sword. The sword was of exceptional quality, the light literally gleamed off of the blade. It was stamped with the gorgon symbol of the House Cannith. I might need to be in the …

  • Thoughts

    It's been quite some time for Armek, the group's ranger to spend some time by himself. This was mainly due to his made-up team of a paladin/wizard, A druid, a fight, an assassin, a wizard, and a cleric. The team was always around each other and even if we …

  • On the Shaping of Flesh

    [[File:583233 | class=media-item-align-left | Mordain.jpg]] His fingers, shifting fluidly between being covered with smooth scales and then roughly cracked , leathery skin, slid over the writings he'd made in the opened journal before him. The ink was …

  • (Soon To Be) Reunited

    [[File:583251 | class=media-item-align-left | boy_in_the_shadows.jpg]] [[:the-boy-in-the-shadows | He]] moved during the darkness only, for it was his solace. *She* had taught him that. After *she'd* taken him. He only knew the shadows now, and that …

  • Time to Stop Running!

    [[File:583276 | class=media-item-align-left | Vorj_Devir.jpg]] Finally! After all this time! "I've passed through Thrane and Karrnath, climbed the Hoarfrost Mountains, raided in ships with gossamer sails across the seas to the Demonsong Bay, and now …

  • Death Throes

    [[File:583324 | class=media-item-align-left | 250px | ket.jpg]] The darkness was taking over her vision, creeping in from the corners of her eyes. She couldn't move, could barely breathe. "Where is she?" the silken voice in her ear crooned, "Where is …

  • A Game of Goblin Thrones

    [[File:583326 | class=media-item-align-left | Turgut.png]] Fresh blood pooled around the pillory at the center of the rough encampment. The body that had occupied the pillory moments ago was gone, hacked into bits and thrown into the camp cook pot. The …

  • A Hunter Arrives

    [[File:583353 | class=media-item-align-left | 250px | Alestair.jpg]] The pack of dogs roaming the dirt streets of Woodhelm howled at the approach of the wagon. Skins hung from the wagon's sides, along with an array of metal hunting traps with a silver …

  • Farm House

    Protecting the innocent is dangerous. Only heard story about the creatures attacking the farm house. Took a beating, but still among the living. Now we have to take care of a fey portal of some sort. Wonder what we will find there.

  • ………

    We just finished another battle. We work well together as a team. I know it shouldn't be a big deal, but it seemed like my team was killing the enemies underneath my nose. I'm a bit depressed; but the most important thing was that we won the skirmish and …

  • Identity Revealed

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]My head was spinning after Rikki's revelation. I had thought she was dead for many, many months and a joy I had forgotten returned to me. Everyone i had known and loved was dead, …

  • Fae Cats

    [[File:577398 | class=media-item-align-left | 150px | Rikki_Thorne.jpg]]The night shadows engulfed the farm house in which we had set up camp in. We knew we were out for trouble when we settled in here. We had been traveling back to escort Cord home …

  • Questioning

    It seems that the group has been getting closer and closer together. The paladin, warlock, and cleric seem to stay together. druid, the assassin, and I formed our own group, and it seems that the assassin likes to spend time with the Warrior. During this …

  • The Fae Spire

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]We set out the next morning to investigate the spire that was unleashing these fae upon the region. As we progressed, the woods around us drew closer and closer, until we were …

  • Magic Power

    Those creatures were tough. Glad I carried this crossbow, never thought I would use it. Killing these mages filled me with power, power I have never felt before.

  • A new shield?

    While on our journey the other day, one of my companions threw a shield at me. It was nasty and smelly, but fortunately one of the magic users cleaned it up for me. It's a fairly nice looking shield, I might have some use for it. Update: Later in the …

  • Spider people

    [[File:577398 | class=media-item-align-left | 150px | Rikki_Thorne.jpg]] I have to say that I officially do not like humanoid spiders Something disturbingly creepy about them. We made our way to the tower and encountered the strange ones on the way. …

  • What A World

    What a world we live in now. The entire kingdom has gone to pieces. I am traveling with a group now that has been doing work for the Prince. I have been assisting as much as I possibly could. I guess this will help me explore nature even more. After a …

  • One Night Only!

    Numerous fliers were spread about the city of Wroat in the late hours of Sar 22. The concerts and plays set to commence in two days were to benefit the survivors of Cyre, with all proceeds being given to the New Cyre government-in-exile. There were a …

  • Grimoire of Kythar Logan

    I can feel the power flowing through this book. The spell will do well to advance my own book. I wonder if Kythar Logan was eaten or if he passed through the portal? We finally get to town only to find that Cord's father had been killed. I wonder where …

  • Sickness

    It seemed to that passed, the sickness that is. I must have been more tired then I thought seeing how I grabbed some bad berries with noticing it. Last time I grab and eat something right off the bat. I must thank the human fighter later in the day as she …

  • Journal Update

    I have lost my beloved steed. He has been with me a long time and we have fought many battles together. I am extremely saddened that I was not fighting with him when he died, I was driving the darned cart. On the bright side, I have acquired a new set …

  • Arrival at Wroat

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]It took us a short time to investigate the gateway and close the spire. We exited its doors just as it imploded in on itself, leaving no trace of its existence except the portion …

  • A Meal Befitting a King

    Boranel ir'Wynarn, King of Breland, looked on as the six heroes presented themselves before a cheering crowd. He had just finished adorning each adventurer with "the Golden Bear of Breland":https://shadows-of-the-last-war.obsidianportal.com/items/golden- …

  • Concerns

    It had been nearly a week since the [[:alestair-irvallo | were-hunter]] had agreed to a price with Tars ir'Makker, and undertaken his hunt. In that time, the Lord of Woodhelm had received unsettling news. He was uncertain how to take it. Should he not …

  • The Wagon

    The early hours of the morning found a wagon resting in the deep grass and underbrush outside of the small town of Woodhelm. As dawn broke, a groan could be heard near the wagon. A figure stirred in the bloody grass, its body stretching and rising from …

  • A Gathering Storm

    In the early hours of the morning, a mist had arisen along the King's Road between The Bear's Wood and the Dragonwood. Although it would prove to be a danger to those passing along the road, it served another purpose--to cloak the travel of a band that …

  • Kings saviours

    [[File:577630 | class=media-item-align-left | 150px | Itlani_ir_Makkir.jpeg]] It was decided by the group that we would go and attend the opera play that the king was to attend. Things got a bit crazy as things typically do for us. We had been at Cord …

  • When Hellfire and Frost Meet

    Cord eyed the letter he had received from his friend a second time. He was unsure how to take the news of what [[:corrius-corralyn-d-sivis | Corrius Corralyn d'Sivis]] believed. He knew from his studies with the Vassals who had tutored him what [[Fernia | …

  • Journal Entry

    I am over my sickness and am well enough to write now. It has been an exciting time here recently. The group had decided to police the opera where Vidania was performing. I was concerned about keeping important officials safe as well as the opportunity to …

  • Goblin Monks?

    Ambush. Bunch of sneaky goblins shooting from concealment. Several large goblins charge out and attack Anderwulf, one seemed to know his name. Finally I get to unleash my full power. Chanting I sent a large bolt of lightning along a group of the goblins. …

  • Hunt in Woodhelm

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]We made it to Woodhelm after a weeks journey, encountering a band of Denizens sent by [[:turgut-dhakaan | Turgut Dhakaan]] to end me. I fell again during the fight, believing it …

  • Silver rings

    [[File:577630 | class=media-item-align-left | 150px | Itlani_ir_Makkir.jpeg]] I look down at my fingers and catch the glint of eight bands of silver that encircle them. What have I gotten myself into? My father was wearing electrum bands, which is …

  • Trustworthy? Thoughts

    Its seemed the group has grown closer as the time passed by but it still makes me a little uneasy seeing our recent fight. Trying to save one that is a hunter of the were-touched, shifters, changelings and much more. I spent many of nights here recently …

  • Howling in the night

    [[File:577630 | class=media-item-align-left | 150px | Itlani_ir_Makkir.jpeg]] I really didn't think much about it, but werewolves don't need to see you to find you. Their keen sense of smell made hiding impossible. Our group started out on our …

  • Trouble stirs below

    [[File:577630 | class=media-item-align-left | 150px | Itlani_ir_Makkir.jpeg]] Why do I have this weirdness magnet always following me? I know that being Itlana is only another face but even this face is getting too complicated for me. The man …

  • Black Knight

    We were hailed as heros upon our return. The party was grand and exciting. Among the celebrants were a traveling band of Half-elves. It's good to see others of my race. It's been so long. I attached myself to one of the women, what was her name again? …

  • Dead or Alive

    It's been days and I have yet to hear anything about Vidania. I have no idea if she is dead or if she managed to escape alive. I pray that she has passed but I keep my sword at hand.

  • shadows

    With the recent events going about, I have no clue what to think. With Alistair being nailed to the dolor by eyes, the cleric being attacked, and what Alistair told me, which im not even sure if I can trust what he said. Onto top of that I felt the …

  • WTF

    What was that creature? I am beginning to feel useless. Everything seams to be immune to my magic. Fortunately the guys running down the hall were not. Tough fight, but we pulled through. Now it's time to chase Delfina and take revenge on her.

  • False Father?

    We found our missing companions, in the dungeons with them was a man who looked like Itlani's father. We also found some sort of demonic man and fought another demonic thing, wether those two were the same or not I have no idea. I want to know what is …

  • Re-Examination

    With Copper, Silver, Electrum, and Gold dead, it was time for Platinum to re-think his plans. The news of Delphina's passing did not sit well with him. His study was in disarray with the fury of his response. Servants were cleaning up the mess even as he …

  • Delfina

    Stumbling out of the dungeon Delfina awaited with more guards. Out of nowhere the Black Knight reappears. I hoped my friends could handle him, so I focused on Delfina. I had every attempt to burn her and the wizard . Two fireballs and the wizard went down …

  • Sword

    This new item I had to use. It was strange. I haven't told anyone what I felt that day when I used it against the green creature. With every thrust, with every stab and slash I made with this weapon, I felt as if it was sucking the soul away from this …

  • A Gift

    I have received a gift from the church. The sword I found, the Gorgon sword of exceptional quality, has been blessed. I don't know exactly what the blessed sword will do now; but, from what I've been told, it should aid me even further than it already has …

  • A Sacrifice Thwarted

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]After waking up in the dungeons of Woodhelm, brought there as a sacrifice to a demon along with Advar and Lord Ir'Makker. To our relief, our companions showed up just in time to …

  • Rest in peace Father

    With the criminal dead my fathers final wish is fulfilled and his soul may rest and i may have soles in the fact that none may fall by that mans hands. Rest in peace my Father.

  • Golden Rings

    [[File:577630 | class=media-item-align-left | 150px | Itlani_ir_Makkir.jpeg]] Perhaps it's the longing I have had for the only man I have known as my father or perhaps it is fate, but I have recently found out that Sim is looking for me. My heart flies …

  • The Cave

    Finally we made it to the cave. Time to delve the depths. Who would have thought there would be such a huge chasm in the middle of the cave. Crossing seamed easier than expected. Once we passed the portcullis the goblin city spread out huge and empty. In …

  • Goblin Exploration

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] It was getting late in the day, the first part of which was getting to this cave and dealing with its inhabitants. We rushed past the giant spiders that made their home in the …

  • Deep spelunking

    [[File:577422 | class=media-item-align-left | 150px | Rikki_Thorne2.jpg]] Okay so I haven't been on my a game as of late. It seems that while I was sneaking up on a band of campers, I managed to step on a twig. It was a sound that I knew that not only …

  • strange creatures

    Deep within a lost goblin stronghold we have found strange things that spoke in a strange combination of noises. Along with these things we found the same catlike things I had prepared to dissect.

  • Catching Scent

    The creature moved slowly and silently, for all of its ungainly bulk. Its limbs moved oddly, fluidly, as it brushed aside the growth along the mountainside slowly. Its nostrils flared widely above a maw filled with dozens of jagged, broken teeth set in …

  • Long Flight

    He was growing tired as dawn neared. The travel had been tedious. Scratching for shade and darkness in the wilds, with his only sustenance from beasts and the occasional scattered farmer. Now he'd arrived where his dark Mistress had called him, only to …

  • The Sickness in Ardev

    "How long has he... _been_ like this?" Rathan d'Jorasco asked the howling woman as he knelt over her child. The young boy lie shivering in his cot, his coverlets soaked with sweat. Grey scales crept up his neck and along his jawline. The halfling …

  • Judgement

    _"I would beg Your Majesty to consider these words. Not all of my kind have venom within their hearts. It is true that we have known hatred and war. We have known fear, both our own and that of others who fear us for our abilities. We have been persecuted …

  • The Worm?

    Stumbling through the catacombs of the goblin fortress we encountered a Giant purple worm that produced a strong toxic slime. This slime could be bottled and used at a later date if the event of another encounter with such beasts.

  • Overwhelmed

    Down the tunnel we found a small cavern. After a long battle, we decided to rest. As we were preparing to continue further in the cave the ground rumbled and a large worm like creature burst through the wall. I ran around a stalagmite in hopes the …

  • Voices

    The caves were an interesting place. I ended up losing the battle between the sword and my own will. It made me hack and slash at the worm's dead body. Cutting it open and slipping its blood. During this time, I think I learned how to control, or at least …

  • The Caves

    We have entered the caves. The journey in was a lot less perilous than before. We came upon an abandoned city. This place was beautiful and I believe that everyone found something that they liked. I, for one, found a lovely hammer in an abandoned smithy.

  • No Rest

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]]The past two night's have been restless at best. We were unsuccessful in raiding the tombs below this abandoned city, the inhabitants of which still roam. Cut off from the surface …

  • Worms venom

    [[File:577400 | class=media-item-align-left | 150px | Rikki_Thorne.jpg]] I managed to get the best poison from a large house size worm that burst out of the walls of a cavern on us. The battle was grand and I have to admit, I was very worried when …

  • Visit to Sharn

    This city is amazing. I can not wait to see as much of the city as I can before we are off to another job or just maybe an expedition for ourselves. I hope somewhere there are scrolls to add to my Grimoire. The physical and liquid refreshments must be …

  • Mistrust city.

    It seems we got to the city with everyone ok and in one piece, minus owl boy's feathers that I've been stealing. Even with the group around, the big city is still something new to me but I will stick it out for the main group. Once inside the city, we got …

  • Time in the Big City

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] We finally made our way out of the lost goblin city in the cave, encountering along the way some giants of some sort bent on eating us for dinner. Upon our arrival in Woodhelm we …

  • Myrrh Aramyar

    [[File:623519 | class=media-item-align-left | 150px | Myrrh.png]] "But it's not fair. I don't want to have to go to Wroat. I want to stay here and do things of importance and protect the crown." Felreya huffed looking up at Sim. Felreya was small …

  • Journal Entry 2

    So, I'm all ready to continue our journeys. I have given away needless items and have bought some necessities. I have bought a month's worth of rations for each of us. Maybe I went a little overboard……oh well, I'm sure that they'll come in handy.

  • Cities and Goblins

    I am thankful to the group for allowing me the time to learn how to make a better potion than before. While it takes some time to make, I do believe it will be helpful in the future. As for now, I am studying this new potion while reading over my book to …

  • Valenar in New Cyre

    These Valenar are a tenacious bunch. They want the horses or our heads. I tried to stop the chance of killing people but the Valenar seemed set on shooting Anderwulf in the back. When three drew their bows to shoot Anderwulf or the guard violence was the …

  • Holiday and a Trap

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] We had a nice stay in Sharn, I resupplied and even started a new guild of monster hunters and mercenaries aptly named "The Brotherhood". The current roster includes 3 decently …

  • Ciarán?

    I have no idea what is going on. First I run into Corvo and end up inviting him on a job, I hope that doesn't turn out to bite me. Secondly, as I'm entering my room, I hear a voice. It's a voice I haven't heard in years. It sounds like my brother's, Ciará …

  • Elven horses

    [[File:623519 | class=media-item-align-left | 150px | Myrrh.png]] It's amazing what one finds out about others even after being with them for an extended period of time. I thought I was beginning to know a few of the members of our group, but these …

  • Into the ruins

    This trek has started off wonderfully. First we have Alanna's vampire brother tied up in the back of the wagon. Then we run into some shade creatures and loose our tracker and others from the escort group. Fun times ahead.

  • What????

    My brother is alive. Not only is he alive, he's a vampire. A vampire who is trying to turn me. This is shocking news, I thought that he had died 13 years ago. We have decided to let him live for now; however, one wrong step and I'll put a stake through …

  • Into desolation

    [[File:623519 | class=media-item-align-left | 150px | Myrrh.png]]It breaks my heart to see what used to be my homeland so barren and desolate. I can feel the weight of the death and destruction on my shoulders and the air seems so heavy. This was a …

  • vampires, dragoons, and goblins. oh my

    As of late we been running into more and more goblins. Cave goblins, hobgoblins, nice goblins, shadowy goblins, and a king goblin. Being hired by a goblin to take out lesser group of goblins. I dont trust it right now but time will tell. As for the …

  • Battle of Turgut

    [[File:620413 | class=media-item-align-left | 150px | Myyrh_Aramyar.png]] Not exactly sure if I am getting soft or what, but it seems that I have decided to keep a Goblin prisoner from our latest battles. I didn't really see a reason to kill the poor …

  • gob gob

    During our last fight with the goblins force that they fight in groups. Prehaps we can use this to but until it. Ill keep learning about the goblins. As for that poor goblin that. Was running. I truly do not know why i was blamed for killing a goblin in …

  • Rising Storm

    In the distance we could see the goblin camp. Hopefully it's Turgut's band of goblins. The plan sounded good, send in a fireball to distract the camp then charge in and attack. Little did I know Murphy was riding with us. The mote of fire went right where …

  • Turgut Dead

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] Finally after all these years my father has been avenged. He didnt put up much of a fight in this final battle, running like a coward as i mowed him down. I pity him as I look as …

  • Exhilaration

    We have just finished the biggest battle that we have fought together and it was exhilarating. I had forgotten how much I enjoyed the rush of battle and the feeling of a sword sinking into flush. The goblins and hobgoblins put up a really good fight …

  • creatures of the land

    With the biggest battle over, we head deeper into the lands , following the lightning rail. As he got further and further from the the beginning point, the ground is blacken, grass snd animals are of glass. Its interesting to see all this. I wonder if …

  • The Device

    After searching the castle for several minutes, we found a kitchen with stairs leading down. Strangely animal bones started to float up the stairs. Upon further investigation they were contained in some sort of large block of plasmordial substance. Too …

  • Remembered Abilities

    I have spent the last couple of days thinking about how I can better our teamwork. As I was racking my brain, I remembered some forgotten lessons from officer training. I am putting these remembered abilities into affect and hopefully we will become a …

  • Mansion Exploration

    [[File:577557 | class=media-item-align-none | 150x160px | Anderwulf.png]] We approached the abandoned keep with caution in this dead place. After "carefully" disarming the traps set at its entrance we began searching the rooms for any life and possibly …

  • Tired of this place

    [[File:620413 | class=media-item-align-left | 150px | Myyrh_Aramyar.png]]Okay I have come to the conclusion that a war forged hits like hell. My body doesn't like being a punching bag. I have to admit that fighting that creature was quiet challenging …

  • Into the fog

    We thought entering the fog would give us a reprieve. Instead we run into creatures that can only be described as prototype Warforged. When the first one went down it exploded. Time to get out of the middle of the fight. Everytime one went down it …

  • More Traps

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] As we traveled farther into the fog of death, we came upon another structure. seemingly abandoned, we explored it thoroughly. After many tries investigating we still have not …

  • @&!#*

    F***, my brother has escaped his cage. I have no idea how, but I'm not happy about it at all. I'm am positive that he is still out to turn me. Hopefully I can do something to persuaded him away from his current mission.

  • Tenderized beef

    [[File:620413 | class=media-item-align-left | 150px | Myyrh_Aramyar.png]] I seriously need to work on my ability to find traps. Disarming them is the easier thing to do, but finding them seems to be the problem. We rested inside the main corridor of …

  • Castle

    We need a new rogue. Can't open a lock. Glad I don't have to open the locks.

  • Dragon !!!

    [[File:620413 | class=media-item-align-left | 150px | Myyrh_Aramyar.png]] We met a crystal dragon and I can't say that our meeting went too well. I would have loved to have had some sort of conversation with the beast, but it was just that … a beast. …

  • The Dragon

    The second floor looked like a prison area. Locked doors, cots, and buckets. Inside one was a zombie. Armeck checked upstairs. Suddenly he come rolling down the stairs battered and bleeding. We moved upstairs not really knowing what to expect. Low and …

  • Uselessness

    While exploring the keep, we came across a rooftop terrace garden that was housing a crystal dragon. What started as an epic melee battle soon turned into an aerial battle where I was of little use. I threw my last two daggers at the beast. One hit, the …

  • The Crystal Dragon

    [[File:577557 | class=media-item-align-left | 150x160px | Anderwulf.png]] We finally found the stairs to the upper quarters of the keep. The 2nd floor was comprised of a myriad of prison cells. We searched each one and found a harp and sword but were …

  • Saying Goodbye

    Finally we limped home to New Cyr. The road has taken its toll on us. Xavier has decided to open a new church to the Sovereign Host. Sorry to see him leave. He should have enough coin to build a church with guards. I left some coin hidden with him, should …

  • Rest at last

    [[File:645342 | class=media-item-align-left | 150px | 9458ff0fa833663a33edf7c66cc540c7.jpg]] We returned with our prize of Turgut's head. We had to travel into the goblin territory to return it as we had promised we would. I did do something a bit …

  • O Brother Where Art Thou?

    I have not seen my brother since returning to New Cyre. I do not know if that is a good or bad thing. I also am still concerned about Vidania and am still on the look out for any information about her. Is there some reason behind her changing my brother? …

  • Crawling From Defeat

    [[:the-lady-sanne-ir-banekert | She]] had failed in the quest given her by the highest of Vassals. She groaned as she pulled her broken body out from beneath the fallen log that had been her hiding place. Her party had almost brought her home to Tower …

  • Marching Toward Victory

    The seeds were planted among the formerly-warring human nations, and the seething antipathy that still lie beneath the surface of the Last War's wounds was no longer merely a festering wound--it was a raging infection. Even the non-human nations were …

  • Poisoned Prince

    We found that the Prince had been poisoned while we were gone. Myrrh went to see if she could identify the poison and maybe find an antidote. After an examination, she found that it was a contact poison. Fearing she had been poisoned because of the …

  • The Great Crag

    [[File:653751 | class=media-item-align-left | 160px | shifter.jpg]] Okay so becoming a shifter was quite interesting. It seemed that the current elven form I inhabited was not a welcomed race in the Great Crag. The mayor/prince of Cyre was infected …

  • Two Roads Diverge

    My brother has made a request and a promise. He has promised to stop trying to turn me as long as I defeat Vidania. I have accepted and am okay with this promise. Apparently she has gained some new weapons and is held up in an underground hidden chamber. …

  • Read All About It!

    _*Far 14, 998 YK*_ Relations between Droam and Breland have soured in the past two days. The murder of the ambassador [[:kalimeni | Kalimeni]] in Sharn yesterday has left the Cogs in an uproar, and the border between the two nations bristling in …

  • Too many directions

    The prince has been cured of the poison. Cord has been resurrected. Now we have to decide which way to go. The group is conflicted on who to find and where to go.

  • Long while

    Its been awhile since I've been able to sit down and think through the actions of myself and the team. It seemed during Rikki and I scouting, we had discovered who was killing shifters by putting nails into their eyes and hanging them up on the wall. I …

  • Changes

    [[File:645342 | class=media-item-align-left | 250px | 9458ff0fa833663a33edf7c66cc540c7.jpg]] Every time I go and see the Prince he points a finger and sends me out to do something else for him. I am regretting actually repledging to him already. Some …

  • Why me?

    First Vidania, then my brother, and finally Anderwulf. What is it with these freaking vampires and coming after me? Seriously, it seems vampirism comes with the side note that you have to try your best to capture me. I knew Anderwulf always had a thing …

  • Aderwulf

    People are afraid of the vampires so we need to take care of the problem. We travel down into the depths of the city. Anderwulf has prepared for our visit. Shreakers waited at the bottom of the stairs and big blob looking things. Fire was not was …

  • Anderwulf

    [[File:645342 | class=media-item-align-left | 150px | 9458ff0fa833663a33edf7c66cc540c7.jpg]] We tracked our way into the undercity tunnels beneath Charn called "The Cogs". It was here that we suspected that Anderwulf had taken up residence. It was once …

  • Off again

    My head is spinning from all the action we have been involved in. First we are contacted by Harpies. Then we are sent to the Oracles. And now we are off to the monster lands.

  • To the hag with it all

    It seems that the hags finally needed our assistance. Of course if they hadn't farted around with Tyzee they wouldn't have allowed her to get as powerful as she did. We are once again off chasing monsters and the hags hold the information I need for …

  • The Warning

    [[File:696062 | class=media-item-align-right | shadow.png]] The orc stood at the place where the entrance to Advar's mighty enchanted mansion had sprung up to offer solace to the adventurers upon his Mistresses' task. He wavered unsteadily as the …

  • For the love of my brother

    [[File:645342 | class=media-item-align-left | 150px | 9458ff0fa833663a33edf7c66cc540c7.jpg]] As we continued to advance deeper into the cave in search for the infamous many eyed being that the hags sent us after, I knew then that this was not a task …

  • Journal Log

    We finally managed to kill the weird ten-eyed beholder. We also found a TON of gold and were able to locate that crown the hags wanted us to find. When we went to visit the hags to turn over the crown, the person who wanted it was there. It turned out …

  • Balanced

    Good to be flesh again. Cleaned out beholder hoard. Have to go back to fulfill promise for return to flesh. Dragon deal worked well.

  • Dragon Dreaming

    [[File:577398 | class=media-item-align-left | 150px | Rikki_Thorne.jpg]] My manta ray cloak was a great item to have after we had killed the hideous eye beast. I spent three days in flight carrying everyone upon my back. The trip truly exhausted me, …

  • The Witch

    Finally found Taizee's location. When we arrived it was a dense brush area. Armek and Rikki went separate directions looking for openings in the brush. Instead they found some tree like creatures. It was a hard fight, but we brought two of them down. …

  • Ding Dong the Witch is Dead

    [[File:578786 | class=media-item-align-left | 150px | Rikki_Thorne2.jpg]] We traveled upon an airship for several days to reach Thronehold. Once there Alana actually made a contact there with a former Cyran military leader. He had his own boat and …

  • Unending Quests

    It's our last few days in town before we set out to eliminate Taizee. On the way back from meeting with a potential boater, I meet someone who was very instant on giving me two new tasks. I swear, every time we take one step in completing our mission, we …

  • Vorj Devir

    Locating Vorj took awhile to find. Some flashy local questionable hero in the bar was a help. His latest "adventure" brought in some special loot. Rikki followed him when he left the bar, traversing the town to house in the wealthy district. She was able …

  • The Day of Bells

    Bells sound this day across the Five Nations, as the deaths by assassination of a number of great nobles across all nations is announced. The Sharn Inquisitive's own star reporter, Jessalyn Vallon, has insight into these unprecedented attacks--soon, you …

  • Home Page

    [[File:552147 | class=media-item-align-center | falls_city.jpg]] For nearly a thousand years, *the Kingdom of Galifar* thrived, creating a golden age in which arts, culture, scholarship, and civilization flourished. Trade routes crossed the land, sea, …

  • Main Page

    [[File:552125 | class=media-item-align-center | The_Dragon_Above.png]]

  • Cosmology

    [[File:552397 | class=media-item-align-center | Cosmology.png]] [[File:552398 | class=media-item-align-center | Cosmology.jpg]] The angelic astral cities of the Sea of Siberys. the echo planes of the Coils of Eberron, and the elemental forces of …

  • The Sovereign Host

    [[File:552401 | class=media-item-align-center | The_Sovereign_Host.png]] [[File:552437 | class=media-item-align-right | Octogram.jpg]] *The Sovereign Host* is a group of nine deities collectively representing the entire world, but focusing on …

  • The Silver Flame

    [[File:552402 | class=media-item-align-center | The_Silver_Flame.png]] [[File:552438 | class=media-item-align-right | Silver_flame.jpg]] Second only to the Sovereign Host in popularity and prominence, the Silver Flame espouses purity, …

  • Organizations

    [[File:552405 | class=media-item-align-center | Organizations.png]] Many organizations hold or seek power across Khorvaire, and individuals with the drive may gain power through membership in these organizations. Some are benevolent and seek to …

  • Experience

    [[File:552406 | class=media-item-align-center | Experience.png]] h4. *EXPERIENCE* | +*Character*+ |=. +*Lvl*+ |=.+*Current XP*+ |=. +*Major MS*+ |=. +*Minor MS*+ | | [[:advar | Advar]] |=. 18 |=. 266,000 |=. 18 |=. 7 | | [[:alanna-laoch | Alanna …

  • Renown

    [[File:552407 | class=media-item-align-center | Renown.png]] - [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the- …

  • The Dark Six

    [[File:552443 | class=media-item-align-center | The_Dark_Six.png]] Complementing the Sovereign Host and its focus on the light of civilization, the Dark Six represent the darkness of the wilds. The two pantheons were once combined, but a great schism …

  • Cyre

    [[File:552451 | class=media-item-align-center | Cyre.png]] p=. *_“What our dreams imagine, our hands create.”_* [[File:552805 | class=media-item-align-right | Crest_of_Cyre.png]] Cyre is no more. The Purple Jewel of Galifar's Crown, the most …

  • Nations

    [[File:552404 | class=media-item-align-center | The_Nations.png]] h4. *THE FIVE NATIONS* The Five Nations of Khorvaire were once the greatest principalities of the Kingdom of Galifar. Upon the death of King Jarot, their alliances splintered as …

  • Cults of the Dragon Below

    [[File:552818 | class=media-item-align-center | Cults_of_the_Dragon_Below.png]] [[File:554827 | class=media-item-align-right | the_dragon_below.jpg]] The Cults of the Dragon Below are a spreading cancer clawing away at society. Some call them …

  • The Gloaming Court

    [[File:552824 | class=media-item-align-right | The_Gloaming_Court.png]] h4. *The Gloaming Court* The Gloaming Court consists of the darkly-inclined fairies. Unlike the Summer Court, no offense is necessary to bring down their assaults. As a group ( …

  • The Carnival of Fools

    [[File:552825 | class=media-item-align-right | Carnival_of_Fools.png]] h4. *The Carnival of Fools* The Carnival of Fools consists of fey caught between the Summer and Gloaming Courts, taking neither side in that conflict. They travel in long …

  • New Cyre

    h4. +*NEW CYRE*+ _Refugee Town; Population 4,000_ [[File:552868 | class=media-item-align-center | image.jpeg]]. After the Mourning. King Boranel of Breland welcomed refugees from Cyre. permitting them to set up encampments within Breland's …

  • Breland

    [[File:552882 | class=media-item-align-center | Breland.png]] [[File:555254 | class=media-item-align-right | Breland_crest.jpg]] The scions of Galifar I were the first humans to claim the region now known as Breland. In ages past, humans seized …

  • Aundair

    [[File:553228 | class=media-item-align-center | Aundair.png]] [[File:555252 | class=media-item-align-right | Aundair_Crest.jpg]] The kingdom of Aundair combines pastoral straight-forwardness with intellectual scholarship. Vibrant cities overflow …

  • Karrnath

    [[File:553229 | class=media-item-align-center | Karrnath.png]] [[File:555256 | class=media-item-align-right | Karrnath_Crest.jpg]] Tradition, discipline, and excellence in all things define Karrnath. A nation with a proud military history, it has …

  • Thrane

    [[File:553232 | class=media-item-align-center | Thrane.png]] [[File:555257 | class=media-item-align-right | image.png]] With enemies on all sides and evil stalking the lands, Thrane is the light in the darkness, an island in a sea of corruption. …

  • Thronehold

    h4. +*THRONEHOLD*+ [[File:559498 | class=media-item-align-left | Thronehold.jpg]] Galifar I united the Five Nations and forged a new kingdom. He realized early on that the crown could not rule from one of the existing realms. To do so would be to …

  • The Dragonmarked Houses

    [[File:553208 | class=media-item-align-center | The_Houses.png]] The thirteen dragonmarked houses collectively wield power on a continental scale; they are arguably the greatest power brokers in Eberron. Membership in a house is hereditary, and each …

  • The Noble Families

    [[File:553214 | class=media-item-align-center | The_Noble_Families.png]] After the Last War, the [[The Dragonmarked Houses | Dragonmarked Houses]] assumed a great deal of the power base across Khorvaire--their wealth and influence rose exponentially …

  • The Esoteric Order of Aureon

    [[File:553217 | class=media-item-align-center | The_Esoteric_Order_of_Aureon.png]] [[File:554989 | class=media-item-align-right | order_of_aureon.png]] When a mage joins the Esoteric Order of Aureon, he must take a vow to only make use of the …

  • The Guild of Starlight and Shadows

    [[File:553220 | class=media-item-align-center | The_Guild_of_Starlight___Shadows.png]] [[File:554990 | class=media-item-align-right | starlight.png]] The Guild of Starlight and Shadows emerged in a form of rebellion against the strict rules and …

  • Morgrave Scholars

    [[File:553222 | class=media-item-align-center | Morgrave_Scholars.png]] The enormous dome of Morgrave University, ringed by five tall, slender towers, stands near the center of Menthis Plateau. Morgrave University’s Dezina Museum of Antiquities houses …

  • The Circle of Song

    [[File:553223 | class=media-item-align-center | The_Circle_of_Song.png]] Bards have much to gain from the company of other bards. When bards come together, they can exchange news, stories, and songs, expanding their repertoires and base of knowledge. …

  • Order of the Broken Blade

    [[File:553226 | class=media-item-align-center | Order_of_the_Broken_Blade.png]] The name of this order is drawn from the legend of Kalan Desh, a devotee of Dol Dorn who ventured into the Byeshk foothills to rescue a kidnapped child. Three ogres …

  • House Cannith

    [[File:553632 | class=media-item-align-center | House_Cannith.png]] [[File:553639 | class=media-item-align-left | Cannith_Crest.jpg]] Creators of the "warforged":https://shadows-of-the-last-war.obsidianportal.com/forum/character-creation/races-of- …

  • House Deneith

    [[File:553634 | class=media-item-align-center | House_Deneith.png]] [[File:553637 | class=media-item-align-left | Deneith_Crest.jpg]] House Deneith, whose members bear the Mark of Sentinel, is Khorvaire's foremost provider of bodyguards and …

  • House Ghallanda

    [[File:553642 | class=media-item-align-center | House_Ghallanda.png]] [[File:553640 | class=media-item-align-left | Ghallanda_Crest.jpg]] The halflings of House Ghallanda control more enclaves than any other dragonmarked house--and every one of …

  • House Jorasco

    [[File:553643 | class=media-item-align-center | House_Jorasco.png]] [[File:553644 | class=media-item-align-left | Jorasco_Crest.jpg]] Few dragonmarked houses are as simultaneously loved and loathed as the halflings of House Jorasco. Khorvaire's …

  • House Orien

    [[File:553648 | class=media-item-align-center | House_Orien.png]] [[File:553649 | class=media-item-align-left | Orien_Crest.jpg]] Members of House Orien carry the Mark of Passage, and they dominate the business of overland travel. From caravan …

  • House Medani

    [[File:553647 | class=media-item-align-center | House_Medani.png]] [[File:553650 | class=media-item-align-left | Medani_Crest.jpg]] House Medani is the smallest and one of the youngest of the dragonmarked houses. Yet its members, bearers of the …

  • House Lyrandar

    [[File:553646 | class=media-item-align-center | House_Lyrandar.png]] [[File:553652 | class=media-item-align-left | Lyrandar_Crest.jpg]] The half-elves of House Lyrandar, masters of sea and sky, bear the Mark of Storm. The Lyrandars use their mark …

  • House Kundarak

    [[File:553645 | class=media-item-align-center | House_Kundarak.png]] [[File:553653 | class=media-item-align-left | Kundarak_Crest.jpg]] House Kundarak is the banker of choice for the wealthy and the powerful--including national governments and …

  • House Tharashk

    [[File:553660 | class=media-item-align-center | House_Tharashk.png]] [[File:553663 | class=media-item-align-left | Tharashk_Crest.jpg]] The humans and half-orcs of House Tharashk have the Mark of Finding, a gift they use as prospectors, …

  • House Vadalis

    [[File:553657 | class=media-item-align-center | House_Vadalis.png]] [[File:553664 | class=media-item-align-left | Vadalis_Crest.jpg]] The humans of House Vadalis bear the Mark of Handling, which gives members a bond to natural creatures. The most …

  • House Sivis

    [[File:553659 | class=media-item-align-center | House_Sivis.png]] [[File:553667 | class=media-item-align-left | Sivis_Crest.jpg]] Bearers of the Mark of Scribing. the gnomes of House Sivis are masters of communication. It is the arcane mark of a …

  • House Phiarlan

    [[File:553670 | class=media-item-align-center | House_Phiarlan.png]] [[File:553671 | class=media-item-align-left | Phiarlan_Crest.jpg]] The elves of House Phiarlan carry the Mark of Shadow, a gift that lends itself to illusion and deception. It …

  • House Thuranni

    [[File:553673 | class=media-item-align-center | House_Thuranni.png]] [[File:553674 | class=media-item-align-left | Thuranni_Crest.jpg]] Once part of [[House Phiarlan | House Phiarlan]], the elves of House Thuranni are now the rivals of their kin, …

  • Hair of the Dog

    h4. *HAIR OF THE DOG* [[File:555469 | class=media-item-align-center | image.gif]] - [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651 …

  • Aerenal

    [[File:619548 | class=media-item-align-center | 750px | Aerenal_City.jpg]] *Aerenal*, the island continent of the elves, is infused with magic. Manifest zones allow astral and shadow energy to flow over the land, creating a center of power unique in …

  • The Mror Holds

    [[File:564249 | class=media-item-align-center | The_Mror_Holds.png]] [[File:559499 | class=media-item-align-left | Mror_Holds.jpg]] The rugged mountains of the Mror Holds are the ancestral home of all dwarves native to Khorvaire. For millennia, …

  • The Summer Court

    [[File:552826 | class=media-item-align-right | The_Seelie_Court.png]] h4. *The Summer Court* The Summer Court are known to seek help from humans, to warn those who have accidentally offended them, and to return human kindness with favors of their …

  • The Fey Courts

    [[File:552822 | class=media-item-align-center | The_Faerie_Veil.png]] _"Beware their tricks, for they love to make a mockery of mortals. Beware their traps, for they love to see mortals flounder. Beware their gifts, for they are not always what they …

  • Rules Reference

    [[File:562213 | class=media-item-align-right | 350px | Cover.png]] h3. *RULES REFERENCE* You can find a number of resources and rules references here, including the character sheets to be used for this campaign. h4. *Rules* * "Players' Basic …

  • Faiths

    [[File:562233 | class=media-item-align-center | Faiths.png]] Although times are difficult at the close of the Last War, and some profess a loss of faith in the gods they once thought sheltered them, many still cling to faith as a way to make sense of …

  • Druidism

    h4. *DRUIDISM* [[File:562255 | class=media-item-align-right | Druidic.png]] The history of druids in Khorvaire stretches back thousands of years, to a time when orcs and goblins ruled the continent. The first druids were taught how to tap into the …

  • The Blood of Vol

    [[File:562259 | class=media-item-align-center | The_Blood_of_Vol.png]] [[File:562257 | class=media-item-align-right | Blood_of_Vol.png]] The faithful of the Blood of Vol are captivated by the literal and figurative meaning of blood and of heredity …

  • The Undying Court

    h3. *THE UNDYING COURT* [[File:562258 | class=media-item-align-right | The_Undying.png]] Some Aereni elves revere dead ancestors, and some revere ancestors who have eluded death's grasp. Long ago, the elves of Aerenal discovered the secret of …

  • Spirits of the Past

    [[File:562300 | class=media-item-align-right | Valenar.jpg]] h4. *SPIRITS OF THE PAST* Many elves of Aerenal, in particular the Valenar, revere their ancestors. This practice stops short of worship, but the spirits of the past represent glorious …

  • Calendar

    [[File:552335 | class=media-item-align-center | Calendar.png]] p=. *Current Date:* Mol 15, Vult, 998 YK [[File:714592 | class=media-item-align-center | 12._Vult.jpg]] p=. *Days of the Week (First to Last):* Sul, Mol, Zol, Wir, Zor, Far, Sar. * …

  • Languages of Khorvaire

    [[File:559821 | class=media-item-align-center | Languages_of_Khorvaire.png]] h4. +*COMMONLY-KNOWN LANGUAGES*+ These languages are the most frequently-used in Khorvaire, and thus the most easily learned.[1] notextile.

    Current Events

    [[File:559812 | class=media-item-align-center | Current_Events.png]] * *Sar 15, 994 YK* [[:prince-oargev-ir-wynarn | Oargev ir'Wynarn]] assigned the task of rescuing [[:cord-ir-aggan | Cord ir'Aggan]] from his kidnappers, and recovering certain items …

  • Daanvi

    h3. *Daanvi, the Perfect Order* Daanvi is ruled by angelic representatives of Aureon and Boldrei. A well-ordered town surrounded by square fields nurturing neat rows of crops. Daanvi welcomes travelers and planar merchants as long as they respect its …

  • Irian

    h3. *Irian, the Eternal Day* Irian is a shining domain ruled by agents of Dol Arrah and Dol Dorn. Forests of crystalline growths, mountains of shining quartz, and rivers ofl iquid glass form the landscape surrounding the gleaming spires of the angelic …

  • Xoriat

    h3. *Xoriat, the Realm of Madness* Beyond description or comprehension. Xoriat is ruled by the beings called *daelkyr*, whose outwardly pleasing humanoid forms mask the utter alienness of their true nature. Over 9,000 years ago, Xoriat's influence …

  • Thelanis

    h3. *Thelanis, the Feywild* Thelanis. also called the Feywild. is a place of natural beauty and arcane power. Its forest stretches farther than any woodland of the world, a realm of wild nature unbounded and untouched by civilization. The Faerie Court …

  • Dolurrh

    h3. *Dolurrh, the Shadowfell* Dolurrh. also called the Shadowfell, is a place or gloom and despair. never brighter than twilight. Within this dark world is the desolate Realm of the Dead, where souls go at the end of life on Eberron. Some say that the …

  • Dal Quor

    h3. *Dal Quor, the Region of Dreams* Dal Quor is the Region of Dreams. Some say that mortal minds or spirits travel there in sleep. while others believe that all that is dreamed accumulates in this alien plane. Some say that Dal Quor is the dream of …

  • The Abyss

    h3. *The Abyss* The Abyss is the deepest part of the Elemental Chaos, swirling with evil and destruction, home to demons of every kind. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/ …

  • Kythri

    h3. *Kythri, the Churning Chaos* Kythri is a great sea within the Chaos of Khyber, roiling with elemental forces in constant. violent motion. [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront. …

  • Risia

    h3. *Risia, the Plain of Ice* Risia Is an enormous glacier drifting through the Elemental Chaos, studded with mountains of solid ice. lakes and streams formed of air congealed into liquid, and layer upon layer of cold. [[File:552133 | class=media- …

  • Fernia

    h3. *Fernia, the Sea of Fire* Fernia is a large realm of flame and ash where the air ripples with the heat of continual firestorms. oceans of liquid flame ebb and flow. and fire rages across the landscape of ash and debris. The mythical City of Brass …

  • Baator

    h3. *Baator, the Nine Hells* Baator is populated not by angels but by devils, and ruled by the arch-devil Asmodeus. Unlike the angelic rulers of the other astral dominions, who claim only to be dedicated servants of the gods. Asmodeus claims to be a …

  • Syrania

    h3. *Syrania, the Azure Sky* Syrania is a grand metropolis that serves as an important crossroads for planar trade. The city's majestic towers and spacious plazas drift together through a sky of perfect blue, unmarred by cloud. The angelic rulers of …

  • Lamannia

    h3. *Lamannia, the Twilight Forest* I.amannia is not a city but a vast expanse of pristine wilderness, almost fey in its natural beauty. Its angelic rulers serve Arawai, Balinor, and the Devourer, and some angels devoted to the Fury also dwell here. …

  • Shavarath

    h3. Shavarath, the Battleground Shavarath is not an inhabited angelic city. It is the most important of several contested territories within the Sea of Siberys. It is said that Shavarath is the heart of the primordial dragon Siberys. and anyone who can …

  • Mabar

    h3. *Mabar, the Endless Night* Mabar is anything but a perfect paradise. Ruled by angels devoted to the Mockery, the Keeper, and the Shadow, the city is a pit of darkness and evil to rival the depths of the Abyss, devouring every spark of light and …

  • Zilargo

    [[File:564026 | class=media-item-align-center | image.png]] [[File:563411 | class=media-item-align-left | Zilargo.jpg]] Homeland to a gnome culture that predates the rise of Galifar, Zilargo appears to be a land of plenty, of peace and prosperity, …

  • Darguun

    [[File:564025 | class=media-item-align-center | image.png]] [[File:563415 | class=media-item-align-left | Darguun_Hobgoblins.jpg]] Before the rise of humanity, the goblins of the Dhakaan empire dominated the continent of Khorvaire. Their proud …

  • The Lhazaar Principalities

    [[File:564255 | class=media-item-align-center | Lhazaar_Principalities.png]] [[File:619567 | class=media-item-align-center | 750px | image.jpeg]] bq. _*''No man owns the sea.''*--Lhazaar proverb_ Consisting of a tiny strip of Khorvaire proper …

  • The Talenta Plains

    [[File:564251 | class=media-item-align-center | The_Talenta_Plains.png]] [[File:563413 | class=media-item-align-left | Talenta.jpg]] An enormous stretch of pristine grasslands and rolling hills that fade slowly into the wastes of the Blade Desert, …

  • Valenar

    [[File:564253 | class=media-item-align-center | Valenar.png]] [[File:563414 | class=media-item-align-left | Valenar_Elf.jpg]] The only true elven nation in Khorvaire, Valenar is also one of the youngest. Inhabited by a warrior people with no desire …

  • The Eldeen Reaches

    [[File:564250 | class=media-item-align-center | The_Eldeen_Reaches.png]] [[File:563412 | class=media-item-align-left | eldeen.jpg]] A largely untamed region, the Eldeen Reaches is home to both simple farmers, practitioners of the most primal magic, …

  • Q'Barra

    [[File:564257 | class=media-item-align-center | Q_barra.png]] [[File:563416 | class=media-item-align-left | Q_Barra.jpg]] A wild land of untamed frontiers extends beyond the Endworld Mountains. Here, fugitives from the Last War found an unclaimed …

  • Xen'drik

    [[File:619547 | class=media-item-align-center | 750px | Xen_drik.png]] South of Khorvaire, Xen'drik is a land of mystery. This continent was home to the first mortal civilization in Eberron, but it has been largely ignored by the world for thousands …

  • Argonnessen

    h4. +*ARGONNESSEN*+ - [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/wikis/nations

  • Arcanix

    h3. *ARCANIX* [[File:573315 | class=media-item-align-left | Arcanix.jpg]] Above Lake Galifar's shores float the towers of Arcanix. They hover, unmoving and untroubled by wind or rain, their labyrinthine corridors house mentors and students who explore …

  • Downtime

    h3. *Downtime* Increments of available downtime for the PCs will be posted here. It is the players' responsibility to post what their characters will be doing during that downtime here. Please include specifics about any training (tools or languages) …

  • The Greenhaunt Caves

    h4. +*THE GREENHAUNT CAVES*+ These natural limestone caves were formed by an underground river feeding Lake Brey. They are the home of a small band of marauding gnolls, and a number of other creatures. They are also a gateway to the remains of an …

  • Marketplace

    h3. *MARKETPLACE* [[File:573318 | class=media-item-align-center | 700px | Marketplace.jpg]] Marketplace is a village of southern Aundair near the border between that country and Thrane. It lies on both an Orien trade route and a lightning rail line …

  • The Broken Spire

    [[File:581268 | class=media-item-align-center | 750px | Feyspire.jpg]] Noticeable along the road to Sterngate, between that keep and Mistmarch, lies a spire pointing up to the sky that is surrounded in mists. This broken spire was once a gateway to …

  • Wroat

    h4. +*WROAT*+ _Capital City of Breland; Population 80,870_ The city of *Wroat* is the political seat of power for the nation of Breland housing both the royal family and the royal parliament. The great walled city is built on opposing banks of the …

  • Woodhelm

    h4. +*WOODHELM*+ _Village; Population 440_ Woodhelm is a village in north central Breland in the middle of the Dragonwood at the banks of the Dagger River. The village's main industry is timber. The cut lumber in the Dragonwood and ship the logs …

  • The Draconic Prophecies

    [[File:583372 | class=media-item-align-center | The_Draconic_Prophecy.png]] Legend and rumor speaks of a great document that describes histories that were, and will be. This document is known as the Draconic Prophecy, for it is tended by and …

  • Tuuch or daan Huuruukaal Dal'duuc

    [[File:593136 | class=media-item-align-center | School_of_the_Poisoned_Talon.jpg]] h4. +*THE GOBLIN RUINS*+ _Tuuch or daan Huuruukaal Dal'duuc_, or *School for the Poisoned Talon*, was once a Dhaakani monastery specializing in the mastery of …

  • The Aurum

    h4. *THE AURUM* A secretive order whose members wear rings of various precious metals to denote their membership and rank. Their symbology is not widely known, although the adventuring party has encountered them and come to know the importance of the …

  • Sharn

    [[File:614715 | class=media-item-align-center | Sharn.png]] *Sharn* Is the largest city In Khorvaire, and its mile-high towers are a wonder of the world while the ruins of ancient empires stretch far beneath those towers' roots. h4. *POPULATION* …

  • The Harper's Goblet

    This modest inn is located in *Terminus*. The inn is a two-story red brick building, with a wood-thatched roof. A sign with a golden goblet engraved with a harp hangs over the doorway. A collection of tankards from many lands sits upon a shelf above the …

  • The Bold Dog Alehouse

    This small tavern is located across from the House Deneith outpost in Terminus. It is a sprawling single story wooden building, with a small hedged yard and a large cellar. Several battered shields hang on the walls. It is owned and operated by a burly …

  • Tavick's Market

    Traders and travelers fill this open-air market, offering foods, crafts, and spirits from across Khorvaire. The crowd is loud and bustling, but the Sharn Watch helps to maintain order and discipline. Terminus lies just below Tavick’s Market, and goods …

  • Griffon Stables

    This large stable is owned and operated by House Vadalis. The stable houses thousands of animals, owned by travelers to Sharn staying in Terminus. The cost of stabling here is inexpensive at 3 cp/day, though the quality is excellent as is usual for House …

  • Morgrave University

    Students carrying armloads of scrolls and books hustle to classes, while others sit or stand in circles, discussing the day’s lessons. The University District is dedicated to the pursuit of knowledge— while making as much profit as possible. From …

  • High Walls

    Many of the buildings in this district are in a state of disrepair or have been vandalized. The people on the streets are haggard and worn, watching everything with suspicious eyes. The Last War continued for over a century, and alliances shifted many …

  • The Bazaar

    The crowd and noise of this district are overwhelming. In addition to the shops and stalls, the streets are full of people offering questionable goods and deals; it seems like everyone has something to sell. The Watch maintains a strong presence in the …

  • Deathsgate

    People from all walks of life and all corners of Khorvaire can be found in Deathsgate. Former soldiers and war wizards rub shoulders with explorers and aspiring artificers, and conversations in half a dozen languages can be heard at any given moment. …

  • Clifftop

    The towers of this district are drab gray granite, but the crowds that fill the streets are quite colorful. People of all races and cultures can be seen. An Aundairian wizard compares notes with a khoravar monk in the shade of a tavern, while across the …

  • Adventurers' Guilds

    h2. *ADVENTURERS" GUILDS* Sharn contains two general adventurers guilds: The [[Clifftop | Clifftop Guild]] of Upper Dura and the [[Deathsgate | Deathsgate Guild]] of Middle Tavick’s Landing. The guilds offer similar benefits to members, but each has a …

  • Firelight

    Noisy crowds fill taverns, casinos, and bordellos, the sound of laughter spilling out onto the dark streets. A great deal seems to be going on that appears illegal, but everyone seems to be having a good time. The Firelight district caters to clients …

  • Little Plains

    The towers here appear insideout: instead of open central spaces surrounded by buildings attached to the outside of a tower, streets run around the outsides of the towers, giving access to very low doorways leading to cavelike interiors. Halflings seem to …

  • The Boromar Clan

    The Boromar Clan is the most powerful criminal organization in Sharn. From a humble start as a gang of smugglers and thieves, the Boromars have risen to become one of the most influential forces in the city. The Boromars have a stranglehold on the …

  • Daask

    Daask, an aggressive criminal organization led by monstrous immigrants from Droaam, has been building its power in Khyber’s Gate and Malleon’s Gate for over burst out of the Cogs and into the lower wards of the city. Daask has primarily been engaging in …

  • Ambassador Towers

    The flags of most of Khorvaire’s nations fly in this district, hanging in front of monumental embassy blocks in this district. The crowds include people of all races and many different ethnic backgrounds. Ambassador Towers, Sharn’s embassy district, is …

  • City Archive

    This large, windowless building near the top of Vasha Tower contains the nearly endless legal and historical records of Sharn. Copies of birth records, marriage rolls, and death certificates are kept in the archives, as well as property records, copies of …

  • Pylas Talaear

    Foreigners enter Aerenal through th is port. although most never go any deeper into the land of the elves. The dragonmarked houses maintain facilities in the town. wh ch serves as the primary trade center with foreign powers. The elves export limited …

  • Shae Thoridor

    Tairnadal eles control this fortress. which is also a secondary port for Aerenal. Foreigners come here to trade, to learn, and to gain a reputation among the Tairnadal elves. The city has an arena for displaying contests of arms, equestrian skills, and …

  • Stormreach

    [[File:619546 | class=media-item-align-center | 750px | Stormreach.jpg]] The gateway to Xen'drik, Stormreach sits on the coast of the Skyfall Peninsula, built on the ruins of an ancient giant settlement. This port was once a haven for the pirates and …

  • Khyber

    [[File:619607 | class=media-item-align-none | Khyber.png]] Khyber is not Eberron, and the laws of Eberron hold no sway in the depths. Colors never seen by human eyes glow from crystals unlike any dragonshard, and press ominously against the mind. …

  • Ardev

    h4. +*ARDEV*+ _Small town; Population 1,600_ Ardev is a small town in western Breland. It lies approximately halfway between Droaam and the Dagger River on the Orien trade road which leads to Graywall. It is a farming and ranching community situated …

  • Equipment

    h4. *NEW EQUIPMENT* The following new items of equipment are available for purchase. notextile.

    Shae Lias

    The district is filled with beautifully sculpted statues of long-dead elves. Densewood warriors stand guard at the gates of townhouses, while statues of priests and honored elders are spread throughout plazas and open-air orchards. The residents move …

  • Stoneyard

    Stoneyard is a peaceful residential district, notable primarily for its significant shifter population and the large number of orchards and parks scattered throughout the region. Shifter children often use the parks for hrazhak matches, swinging through …

  • Hrazhak

    Two teams of seven shifters play *hrazhak*, a rough, full-contact sport. Each team carries a wooden idol. To score, a team must steal its opponent’s idol and place both idols in its goal. Obstacles such as trees, streams, and piles of rubble play a …

  • Dragon Towers

    Wealthy and important-looking people parade through this district with escorts of sycophants and well-armed guards. The sigils of the dragonmarked houses are in abundant view. Enclaves belonging to the thirteen dragonmarked houses can be found in this …

  • The Trapsmith's Isle

    [[File:631414 | class=media-item-align-left | 250px | The_Trapsmith_s_Isle.jpg]] Upon an island in a small riverlet that feeds Lake Cyre near Tronish, there lies a manse. This fortified manor house was once home to an unknown individual. The manse's …

  • Oargev ir'Wynarn

    [[File:552805 | class=media-item-align-right | Crest_of_Cyre.png]] _“Weep, oh nations of Khorvaire, for the Jewel of Galifar is no more. You have finally completed what you started when you rejected the true and proper right of Mishann to ascend the …

  • Berena Lightfeather

    [[File:553640 | class=media-item-align-right | Ghallanda_Crest.jpg]] Berena is the heir of Togorth Lightfeather, the former owner of Hair of the Dog in [[New Cyre | New Cyre]]. Her hostel's doors are always open, and she and her staff are always warm …

  • Gwen Maartel

    [[File:553649 | class=media-item-align-right | Orien_Crest.jpg]] During the Last War, Gwen served her House as a courier. She enjoyed a protected status on the battlefield, carrying messages between armies and always remaining neutral. Many believe …

  • Sien

    She has created a second identity (Itlana ir'Makker) that includes documentation, established acquaintances, and disguises that allow her to assume that persona. Additionally, she can forge documents including official papers and personal letters, as long …

  • Sim

    Sim was the spymaster for General Mirren Zand of Cyre during the last two decades of the Last War. He was known to train a number of youths in the arts of espionage, disguise, poisoning, and silent killing in the service of Cyre. Rumors of his demise …

  • Cord ir'Aggan

    Cord is the youngest son of the Aggan family of Wroat. He believed he stood no chance to inherit family wealth, and so enlisted with the Brelish Dragoons during the Last War. As it happened, he survived the trials and tribulations of his military service …

  • Ket ir'Makker

    Ket was the younger sister of Lord Tars ir'Makker of Woodhelm. She doted upon her niece, [[:itlani-ir-makker | Itlani ir'Makker]]. She was the head of a sewing (and gossip) circle with a good deal of clout in Wroat. Ket was found dead on Wir 19, Eyre, …

  • Stend

    Stend is a four year old *magebred* war mastiff bought from House Vadalis by [[:cord-ir-aggan | Cord ir'Aggan]]. Stend has served his master well, guarding Cord's person and fighting by his side aggressively. Stend does not seem to like many other humans. …

  • Theoban ir'Eschus

    Theoban's name was one that lived in infamy in post-War Khorvaire. Feared even by his own superiors, this black knight's battles met with continuous victories during the last decade of the Last War. However, his methods were unconscionable despite the …

  • Turgut Dhakaan

    Turgut lays claim to being one of the few hobgoblin captains whose warband has been undefeated since its inception. His leadership was instrumental in claiming numerous cities throughout modern Darguun during the goblinoid revolt and betrayal of Cyre. …

  • Vadania

    Renowned Cyran actress and artist, Vadania was responsible for turning the eyes and hearts of many ladies and gentlemen. She left a string of broken hearts behind her, and many former paramours described her as rather cruel despite her sweet public …

  • Vorj Devir

    House Cannith had long made its home within Cyre before the Day of Mourning. The Warforged they created bolstered the armies of Cyre against the nation's numerous enemies. There were many who lauded the efforts of members of the House to improve upon the …

  • Alestair Irvallo

    The Irvallo family has long run in the forefront of the inquisitions of the Silver Flame. Their members are charged with rooting out and destroying evil. Over all of the evils the Irvallo despise, lycanthropy and the weretouched disturb them most deeply. …

  • The Witch Taizee

    The Witch Taizee laired lay deep within a murky swamp few dared to tread into. It was said she held an object of great power, and that her daughter was killed in a conflict between Cyre and Karrnath near her borderland home. SInce that day, the Witch …

  • Anderwulf

    [[File:552133 | class=media-item-align-center | separator.png]] Since Anderwulf comes from the ranks of the common folk, he fits in among them with ease. He can find a place to hide, rest, or recuperate among other commoners, unless he has shown …

  • Xavier Elder

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/characters

  • Advar

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/characters

  • Armek Labrys

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/characters

  • Alanna Laoch

    [[File:552133 | class=media-item-align-center | separator.png]] Alanna has a military officer's rank from her career as a soldier. Soldiers loyal to her former military organization still recognize her authority and influence, and they defer to her if …

  • Et'Fortis Fabrica

    +*XP Total:*+ 14,235 +*Major Milestones:*+ 4 +*Minor Milestones:*+ 2 [[:et-fortis-fabrica | Et'Fortis Fabrica]] departed the group to travel to the Shadow Marches and treat with orcish druids for information on a war club in his possession. [[ …

  • Headmaster Croune

    Headmaster Croune was the spokesperson for a Cyran refugee camp. He appeared devout, and always spoke of approaching a decision after careful forethought and consideration of the Sovereign Host's will. He was proven to be an evil man, subverting the …

  • Maegera

    Maegara is a creature of legend thought banished from Khorvaire in a distant time. Some believe she seeks to return and work her twisted will upon the world. Others believe that she already has returned. The dark cults that call to Maegara for power …

  • "Platinum"

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/characters

  • Alinda Brand

    [[File:552133 | class=media-item-align-center | separator.png]] * _*Homeland:*_ Karrnath * _*Deity:*_ The Sovereign Host * _*Domain:*_ War * _*Personality Trait:*_ ? * _*Ideal:*_ ? * _*Bond:*_ ? * _*Flaw:*_ ? Alinda has a military rank from …

  • Belet Valleau

    Belet was an agent of Thronehold, seeking to hunt down war criminals in general and [[:theoban-ir-eschus | Theoban ir'Eschus]] in specific. She perished at the tentacles of a displacer beast pack lord while defending a farm in Breland from the creatures' …

  • Valenar War Horses

    Most Valenar elves use riding horses, albeit trained for battle. However, a line of true Valenar warhorses exists. Such mounts are never sold, not even to the elves themselves. A warrior who seeks a Valenar warhorse must prove his worth to the Siyal …

  • Callain of the Bloody Word

    [[File:552133 | class=media-item-align-center | separator.png]] p=. !https://db4sgowjqfwig.cloudfront.net/campaigns/132380/assets/552206/Gear.png?1454286651!:https://shadows-of-the-last-war.obsidianportal.com/characters

  • Boranel ir'Wynarn

    King Boranel is the third son of Boranex ir'Wynarn the previous King of Breland, whose two older brothers died in the Last War. Ascending to the throne in 961, he received a broad education with a lot of study in the arts of war. His most memorable …

  • Mordain the Fleshweaver

    In the year 560 YK, Mordain was born into House Phiarlan. Showing aptitude in the arcane arts, he was accepted as a member of the Twelve. Mordain eventually became the provost of the Twelve, and pushed the advancement of the arts of transmutation. But …

  • Ciarán

    The Boy in the Shadows seeks to be reunited with his sister. He followed [[:alanna-laoch | Alanna Laoch]] and her companions into the Mournlands, and disappeared again once they returned to New Cyre. He bides his time from the shadows. [[File:552133 | …

  • Guruut Blackhelm

    Guruut Blackhelm was a leader among bugbears, known for his black facemask, his skill at arms, and the rages he flew into during combat that left him feeling no pain and fighting until he had killed everything around him...sometimes including his own …

  • Torngut

    Torngut took his name from the horrific scar that ran across his belly and down his left leg. He was the brother of [[:turgut-dhakaan | Turgut Dhakaan]], and wore electrum rings on his fingers. Torngut was slain by [[:itlani-ir-makker | Itlani ir' …

  • Sir Uthar

    Sir Uthar portrayed himself as a loyal king's man, who served his nation and his King above all else. Until joining the Black Lanterns, he was known to have been a Captain in the King's Army, a bodyguard for House Deneith, and a treasure hunter in Xen' …

  • Corrius Corralyn d'Sivis

    Corrius is first and foremost a scholar. He has been employed at the Library of Korranberg for the past thirty five years. His work for his House has been to perfect a variety of communications methods dealing with real-time translation of foreign …

  • Sir Curlot

    sir Curlot's loyalty to the throne has never been in question. He is a bit surlier than [[:sir-uthar | Sir Uthar]] and tends to frequently play the bad cop. He is ruthless in his quest to uncover threats to the crown and considers every action a means to …

  • Delfina ir'Daran

    The ir'Daran family is a prominent noble family from Sharn. Delfina has been in Wroat for the past two years, serving her family's interests. She was killed by [[:itlana-ir-makker | Itlana ir'Makker]] in Woodhelm, and took the gold rings signifying …

  • The Dread Knights

    For the past two years, the Dread Knights have been a tale to set children straight with. But attacks matching those in the tales have been rumored to have occurred in the Silver Wood area of Thrane. Now, those rumors spread further south. The Dread …

  • Tars ir'Makker

    Tars is the father of [[:itlana-ir-makker | Itlana ir'Makker]], and the Lord of Woodhelm. His land has recently been haunted by werewolves. The party hunted down and destroyed these werewolves with the aid of [[:alestair-irvallo | Alestair Irvallo]], who …

  • Pol Kessler

    Pol can always find a place to perform, usually in an inn or tavern but possibly with a circus, at a theater, or even in a noble's court. At such a place, he receives free lodging and food of a modest or comfortable standard (depending on the quality of …

  • Nveryll the Gifted

    A sage from an older time, Nveryll's writings date back to one hundred and fifty years before King Jarot's passing, and the beginnings of the Last War. Little is known about the hermit beyond a collection of his writings that were eventually gathered for …

  • Magebred Horse

    [[House Vadalis | House Vadalis]] has long bred many types of animals using very specialized procedures, and the magic of the Mark of Handling. Magebred horses are larger, stronger, and more intelligent than most other horses. Their endurance is far …

  • Vyr Shasos

    Vyr Shasos can return to his true form again for up to 6 hours, when whoever holds the statuette throws it to the ground at a point within 60 ft. and utters the command word, "Eirdajael". Vyr Shasos is friendly to his owner and their companions. He …

  • Kalimeni

    [[File:552133 | class=media-item-align-center | separator.png]] Kalimeni is one of Droaam's ambassadors in Sharn. She represents the Kingdom of Stone, Cazhaak Draal, and her people are medusas. She fights to uphold a reputation as a creature of honor …

  • Water Elemental

    This creature was summoned long ago by Aundairan war-mages during the middle years of the Last War, to be used against Thranish enemies. It was trapped within a large sapphire that radiates conjuration magic, found among some troll's possessions. [[ …

  • The Daughters of Sora Kell

    Every child in Aundair is raised on tales of the terrible *Sora Maenya*, and any Brelish bard can sing a dozen songs about the fools who thought to match wits with *Sora Katya*. Few people believed these myths, and no one expected these hags to emerge at …

  • Lia Siannodel

    [[File:552133 | class=media-item-align-center | separator.png]] Lia was born of the line of Siannodel from Aerenal. Her line was one of the first to settle the area of Pylas Talaear, and is widely known as one of the more diplomatic lines among the …

  • Shatterspike

    Shatterspike is a creature of madness, completely unlike any dragon before him. Caught in the blast that destroyed Cyre, his flesh was transformed into living glass and his mind was broken. He lives only to kill any living thing he comes across in his …

  • Isirryya

    Thousands of years ago, Isiryya was bound inside of a flask forged by Elven sorcerers seeking to protect their people from the ancient horrors the Giants summoned forth to do battle with their enemies. [[File:552133 | class=media-item-align-center | …

  • The Lady Sanne ir'Banekert

    [[File:552133 | class=media-item-align-center | separator.png]] The Lady Sanne ir'Banekert has an officer's rank from her career as a soldier in the armies of Aundair. SoIdiers loyal to her former military organization still recognize her authority …

  • The Sisters of Battle

    Ket and Zara grew up in the wilds, far from civilization and the comforts of town and technology. They've witnessed the migration of herds larger than forests, survived weather more extreme than any city-dweller could comprehend, and enjoyed the solitude …

  • Solasque

    [[File:552133 | class=media-item-align-center | separator.png]] * _*Homeland:*_ Valenar * _*Deity:*_ [[Spirits of the Past | Spirits of the Past]] * _*Personality Trait:*_ ? * _*Ideal:*_ ? * _*Bond:*_ ? * _*Flaw:*_ ? Solasque is one of the …

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