In the Shadows of the Last War
Milestones are goal-oriented achievements set by either the players for their characters, or the Dungeon Master for either an individual character or the party as a whole.
There are Major Milestones representing a larger overarching goal that may take several sessions to resolve, and Minor Milestones representing smaller and more easily achieved goals.
Milestones are worth a certain amount of Experience Points upon completion. This section will track current Milestones that the player characters are aware of and actively pursuing; the DM will track the more secretive Milestones of the campaign.
- Find the tower of the Witch Taizee. (Major; All)
- Avoid capture by the Valenar bandits. (Minor; All)
- Rescue the Cyran refugees from the depredations of a gnoll pack, while protecting Gwen Maartel. (Major; All)
- Rescue the Cyran refugees from a sinister cult of the Dragon Below hidden within their ranks. (Minor; All)
- Escort Gwen Maartel safely from New Cyre to Arcanix. (Major; All; Prince Oargev)
- Locate and bring the lightning rail bandits to justice. (Major; All; Prince Oargev)
- Locate the three Cyran chests and return them to the Prince. (Minor; All; Prince Oargev)
- Liberate Cord ir’Aggan from the bandits. (Minor; All; Prince Oargev)
- Protect the Brelish farmers from the depredations of fey creatures (Major; All)
- Discover the secret heart of the Broken Spire (Major; All; Cord ir’Aggan)
- Return Cord ir’Aggan safely to Wroat. (Major; All)
- Survive the inquisition of the Dark Lanterns untarnished. (Major; All)
- Rescue the King of Breland from assassination (Major; All)
- Defeat Guruut’s band. (Major: Anderwulf; Minor: Others)
- Travel to Woodhelm. (Minor; All)
- Defeat the were threat to Woodhelm. (Major; All)
- Discover the existence of the Woodhaven chaos cult. (Major; All)
- Defeat the chaos cult of Woodhelm’s plot. (Major; All)
- Turn in evil weapons and armor to the
Silver FlameSovereign Host (Major; All)
- Explore the Greenhaunt caves. (Minor; All)
- Defeat Turgut (Major; All)
- Uncover the arcane engine within The Trapsmith’s Isle (Major; All).
- Bring Turgut Dhakaan’s head to the Lhesh Haruuc (Major; All).
- Defeat the creature terrorizing the shifter mountain settlements (Major; All).
- Discover the source of the goblin refugees’ terror (Major; All).
- Slew the Fire Lord, and broke the morale of the giants of the Valley of Smoke.
- Defeated Vorj Devir’s plot to create another mournland.